Accidental Tech Podcast
Accidental Tech Podcast

101: Big Plastic Finger

* Follow-up: * 12" MacBook Air * Efficient use of PCI Express lanes may be the reason for only one USB 3.1 port. * RIP Thunderbolt? * Sessile * Thunderbolt Display * Duo Dock * Belkin Thunderbolt Dock * How do you power it? * WiTricity * Demo video * Artemis/pCell * ATP #61 * ATP #62 * Back to

Featured Speakers

Marco Arment, Casey Liss, John Siracusa Host

Topics Discussed

Episode Summary

Executive Summary: The episode centers on Apple rumor analysis (ports, power, Thunderbolt, stylus, and the MacBook/iPad product line), then shifts to corrections on reliability math, CES software criticism, Audio Hijack 3, and a deep dive into WatchKit’s severe limitations. Across topics, the hosts consistently favor practical constraints, good UX, and software that respects real-world workflows over flashy but fragile technology.

Main Topics: Rumored ultra-thin MacBook design and port constraints: The hosts debate why a rumored 12-inch MacBook might have only one USB port, arguing that PCI Express lane budgets, USB 3.1 requirements, and power tradeoffs could force Apple into a highly constrained design. Thunderbolt, docks, and external workflow tradeoffs: They discuss how removing Thunderbolt affects desktop-like laptop usage, whether USB-based displays/docks can replace Thunderbolt displays, and why Apple may be okay shipping a machine optimized for portability rather than docking. Powering laptops: MagSafe, USB, inductive, and wireless power: The conversation explores several speculative charging methods, concluding that ordinary cables remain the most practical. MagSafe is criticized for connector fragility, but alternatives like inductive pads and wireless power are seen as more cumbersome or less reliable. iPad Pro stylus rumors and handwriting recognition: The panel argues a first-party Apple stylus could be meaningful because it would integrate with hardware and OS touch handling, potentially enabling better art tools and handwriting recognition, though handwriting remains a hard problem with UX pitfalls. CES and the problem of consumer electronics software: They revisit CES coverage and argue that non-platform hardware makers are bad at software, causing products with added apps/connectivity to become worse rather than better, especially in TVs and appliances. Audio Hijack 3 and visual audio routing: The hosts praise Rogue Amoeba’s Audio Hijack 3 for making complex audio capture/routing approachable through a drag-and-drop visual interface that can replace hardware-heavy workflows for podcasters and creators. WatchKit limitations and expected Apple Watch app behavior: A detailed technical discussion explains that third-party WatchKit apps largely run on the iPhone and control a static watch UI over Bluetooth, limiting interactivity, requiring careful state management, and constraining animations, updates, and dynamic content.

Key Arguments: A single USB port on a rumored ultra-thin MacBook could be explained by PCIe lane and power-budget constraints rather than arbitrary design. Apple may tolerate a laptop that is excellent for portability but mediocre as a docked workstation because not all product tiers need to satisfy the same use cases. USB power is likely a more practical replacement than magnetic, inductive, or wireless schemes for a thin laptop, since the simpler physical connection is already good enough. A first-party Apple stylus would matter because Apple could integrate it across the OS and hardware, unlike third-party capacitive sticks that only simulate a finger. Handwriting recognition is likely too hard to be fully satisfying for the general public; art support is the safer and more valuable stylus use case. Consumer electronics companies without a real software platform tend to make products worse when they add software; the software often becomes a liability rather than a feature. Audio Hijack 3 demonstrates that powerful software can replace expensive, messy hardware setups by making complex audio routing visually understandable. WatchKit’s design strongly limits third-party apps: the code runs on the phone, the watch UI is mostly static, and updates are sent over a constrained Bluetooth channel. Because WatchKit apps are so limited, developers should expect simple companion experiences rather than rich, standalone watch software. Apple can gain a lot of watch support quickly by making the platform easy for developers to add trivial but useful features, even if the first generation is basic.

Data Points: USB 3.1 lane requirement: more than 2 PCIe lanes per port - Used to argue why a thin MacBook might need to ration internal lanes and limit ports. Core M PCIe lanes: 12 lanes - Cited in speculation about chipset limits and device tradeoffs. Hypothetical internal lane budget: 4, 5, or 8 lanes - Discussed as thresholds where power savings or chipset choices might change. Backblaze price: $5 per month - Promotional mention for unlimited unthrottled backup. Harvest promo discount: 50% off first month - Sponsor offer with coupon code ATP. Harvest trial length: 30-day free trial - Time-tracking sponsor trial period. Lynda.com subscription price: $25 per month - Unlimited access to video tutorials. Lynda.com free trial: 10 days - Trial period mentioned during sponsor read. Backblaze scale: 100 petabytes backed up - Used to emphasize the service’s size and reliability. Backblaze restores: over 6 billion files - Presented as evidence of usage and restore capability. Backblaze restore usage: 25% of restores are for one file - Illustrates how often users need only a single-file recovery. WatchKit local cache limit: 20 MB - Mentioned as the amount of album art the watch app can cache. Watch app navigation imagery: about 150 increments - Describes the progress indicator resolution in the current mockup. Server-cost savings from Go rewrite: a few hundred dollars a month - Marco describes savings from rewriting a hotspot in Go. Earlier server spend: $5,000 to $7,000 per month - Referenced as the previous larger-scale operating cost in a prior business. Current server spend: $2,000 to $700 per month - Described as the new smaller cost range after optimization. Apple Watch app support horizon: about a year - Expectation that the first wave of watch apps would remain limited for roughly the first year.

Pivotal Quotes: "“I think there is nothing wrong with Apple having a model in the lineup that does not cater to being plugged into stuff all the time.”" — Marco: Arguing that a highly portable MacBook does not need to satisfy desktop-dock use cases. "“If you see a stylus, then what is it? They’ve already failed.”" — John: A provocative shorthand for skepticism about existing tablet styluses, before discussing why Apple could do better. "“Every consumer electronics product that is not made by a company with a computing platform ... they are the only companies that can do software worth a damn.”" — John: Summarizing the episode’s criticism of software quality in non-platform hardware companies.

Implications: The episode suggests Apple’s future products will likely prioritize portability, integrated accessories, and platform-controlled ecosystems over legacy ports or generic accessories. It also reinforces that useful software wins when it reduces complexity, while weak software or overpromised interfaces quickly disappoint.

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