Bankless
Bankless

Crypto's Everything App | Base's Creator, Jesse Pollak

The internet is broken for creators, and Base thinks it has the fix. Jesse Pollak joins Bankless to unveil the Base app, a crypto-powered everything app where posts earn, creators own, and mini apps go viral. From meme coins to market-based social media, this might be the start of a new onchain econ

Featured Speakers

Jesse Pollock Guest

Topics Discussed

Episode Summary

Executive Summary: Jesse Pollock explains Base App as the consumer front door to Base and the broader onchain economy, not just a Base-chain interface. He argues it finally matches Coinbase/Base’s vision by combining social, payments, trading, chat, and mini-apps on open protocols, while letting creators earn directly from attention through onchain coins and fees.

Main Topics: Base App as the front door to onchain life (Priority: 5/5): Pollock frames Base App as a seamless consumer product for accessing the onchain economy across Base and other chains, positioning it as the first product that makes the vision understandable to everyday users. Creator monetization and post-to-earn mechanics (Priority: 5/5): A major theme is that creators should directly earn from content through coins, fees, and attention-based monetization, replacing the ad-driven economics of Web2 platforms. Open protocols and composability (Priority: 5/5): Base App is described as stitched together from Ethereum, Farcaster, XMTP, Zora, Aerodrome, Uniswap, and other protocols, enabling interoperable social, financial, and media experiences. Mini-apps as a novel viral format (Priority: 4/5): Pollock highlights mini-apps as the most exciting new content surface: composable, shareable, and one-tap executable from feed or chat, creating a new distribution model beyond posts. What content will work on Base App (Priority: 4/5): He identifies video, crypto-style text posting, and mini-apps as the three emergent formats most likely to perform well, with video and crypto-native posting being familiar and mini-apps being net-new. Token/coin stigma and creator skepticism (Priority: 4/5): The conversation addresses criticism that creators must dump tokens to get paid. Pollock pushes back, saying creators can earn from fees without selling and should think long-term about holding content ownership. Growth strategy and global accessibility (Priority: 4/5): Base is intentionally targeting both established creators and new creators in underserved verticals, emphasizing that anyone worldwide can join early and grow on a level playing field.

Key Arguments: Base App is not just a Base-chain app; it is meant to be the front door to everything onchain, across multiple chains and protocols. The app finally gives Coinbase/Base a consumer product that matches its stated vision of bringing the world onchain. Traditional social platforms have been good for expression but bad for creator economics; Base App aims to reroute value back to creators through open-market mechanics. Posting on Base App can immediately generate earnings, making creator value visible and intuitive in a way that Web2 platforms do not. Open protocols make the app more composable, allowing posts, chats, and feed items to connect to apps, assets, and payments. Mini-apps may become the most novel viral content form because they can be embedded in feed and messaging and executed instantly. The most promising creator strategy is not only importing big influencers but also helping new creators grow from the ground floor. Creators should not rush to sell their content coins; they can earn from fees and attention while retaining ownership, which may improve future demand. Coins are presented as the best primitive for onchain content economics because they are liquid, composable, and understandable. The Base team is still iterating; the current system is intentionally early and may evolve as they learn what creator and user behavior actually looks like.

Data Points: Creator share of platform earnings: less than 5% - Pollock says creators receive under 5% of earnings on major social platforms. Base app creator earnings for Brian Armstrong: $150,000 - Pollock cites Armstrong’s earnings from posting without selling his coins. Base app creator earnings for Jesse Pollock: $30,000 - Pollock says he earned about this much over the last week of posting. Base app creator earnings for Sierra: about $3,000 to $8,000 - He references a creator who made a viral post and earned in this range, though he says he forgets the exact figure. Base app creator earnings for another viral creator: a couple thousand dollars - Pollock mentions another creator who made a few viral posts and earned this amount. Personal earnings example: $10 - Pollock says his gym trainer made his first post and earned roughly this much. Follower count: 300,000 followers - Pollock cites his own audience size as an example of why larger creators can earn more. Network size on Base App: a few thousand people - Pollock says current Base App usage is still small. Broader Farcaster network size: another few 10,000 people - He estimates daily users in the wider network beyond Base App. Monetization on creation: 1% - Pollock says creators earn 1% when they create content/coins. Solana and others: coming soon - Pollock notes additional chains will be integrated beyond the currently supported EVM networks. Podcast ad claim for Binance: 275 million users - A sponsor read mentions Binance’s user base, though it is not part of the interview content.

Pivotal Quotes: "We have a product that matches the vision." — Jesse Pollock: On why Base App is different from earlier Coinbase/Wallet experiences and better communicates the onchain economy to ordinary users. "We're gonna let the free market value your content." — Jesse Pollock: Explaining the shift from corporate-controlled social monetization to onchain, market-based creator economics. "Don't sell that 1%." — Jesse Pollock: Guidance to creators worried they must dump tokens to get paid; he argues holding content coins is the better long-term approach.

Implications: Base App could normalize onchain social, payments, and creator monetization into a mainstream consumer app. If it works, it may shift social media economics from ads to tokenized, market-driven creator value and open new distribution for mini-apps and content.

🔓 Sign Up for Unlimited Episode Search

About Bankless

View all episodes from Bankless