Two Think Minimum
Two Think Minimum

eSports with Brian Sullivan and Laura Martin

Brian Sullivan of CNBC and Laura Martin of Needham & Company sit down with Scott Wallsten in this episode recorded in Aspen, Colorado at the Technology Policy Institute's annual Aspen Forum on August 18-20, 2019. Brian, Laura, and Scott discuss a wide range of topics from eSports, gaming, F

Featured Speakers

Technology Policy Institute HostLaura Martin GuestBrian Sullivan Guest

Topics Discussed

Episode Summary

Executive Summary: A wide-ranging Aspen Forum discussion argued that antitrust and tech policy are lagging fast-moving market shifts, especially the rise of video, gaming, streaming, and first-party data. Laura Martin and Brian Sullivan emphasized that consumer attention, not just company size, is the real battleground, while also warning that regulation, privacy concerns, and recession could rapidly reshape the economics of big platforms.

Main Topics: Antitrust policy is behind market reality (Priority: 5/5): The speakers argue that regulators are reacting to an older version of big tech, while platform companies are already competing across categories and changing the competitive landscape. Consumer attention is shifting to gaming and video (Priority: 5/5): They predict esports and gaming will increasingly dominate consumer time, undermining ad-driven platform business models and making current antitrust debates less relevant. Data as the core monetization asset (Priority: 5/5): The conversation centers on first-party data, how it is collected and monetized, and why data ownership matters more than raw scale or aggregate metrics. Streaming economics and churn (Priority: 4/5): They discuss subscription fatigue, freemium models, autoplay, and consumers canceling services based on content cycles, which makes streaming businesses fragile. Washington, DC as a growing economic center (Priority: 4/5): The speakers note that policy power and business influence are increasingly concentrated in DC, affecting tech, markets, and even corporate strategy. Geographic clusters drive innovation (Priority: 4/5): They defend the idea that innovative industries cluster in regions like Silicon Valley, Hollywood, and Raleigh because talent, capital, and job mobility reinforce each other. Privacy, inequality, and the future of regulation (Priority: 4/5): The discussion explores whether data privacy will become a paid privilege and whether wealthy consumers can buy their way out of surveillance-driven business models.

Key Arguments: Regulators are 'late' because antitrust cases often conclude after markets have already changed, making remedies less relevant. Big tech firms are increasingly competing with each other across search, social, video, and hardware, weakening the claim that they are static monopolies. Esports and gaming are likely to capture a major share of consumer time, threatening ad-funded platforms that depend on attention. First-party data is the key economic asset because it enables direct monetization; aggregate data is less valuable than person-level behavioral data. Platforms want to maximize time spent, so they will usually recommend content users are likely to consume rather than challenge them with diverse or risky suggestions. Streaming consumers are highly fickle and will cancel services monthly or seasonally, creating severe churn and cash-flow pressure. DC’s growing influence means policy and regulation are increasingly central to business strategy, especially for consumer-facing tech firms. Data privacy may evolve into a premium product, creating a world where wealthier users can purchase more privacy while others remain data-exposed.

Data Points: Time spent by under-25 users: 2 hours a day on average - Used to support the claim that younger consumers are spending significant time in gaming and away from traditional ad-driven platforms. Fortnite/e-sports revenue: $5 billion globally this year - Cited as evidence that gaming is becoming an economically significant attention sink. Roku connected homes: 30 million - Presented as an example of a company with first-party data that can monetize viewing behavior through ads. Netflix monthly price: $12 per month - Used when discussing how platforms target subscribers with competing offers like Disney+. Disney+ comparable price: $7 or $12.99 per month depending on bundle - Illustrates competitive pricing in streaming and the use of direct consumer offers. CBS All Access no-ads option: $10 per month vs. $5.99 with ads - Example showing that many consumers choose to pay more to avoid ads and not be the product. CBS All Access paying no-ads subscribers: Two thirds - Shows strong consumer willingness to pay for ad-free access. Apple smartphone penetration in the U.S.: 44% - Used to argue Apple has a strong premium-market position domestically. Apple smartphone penetration globally: 15% - Supports the claim that Apple’s privacy/premium strategy is concentrated among wealthier users. Netflix cash on books: $3 billion - Referenced in a recession/capital-markets stress scenario as insufficient relative to obligations. Netflix content spending: $13 billion - Used to explain the company’s heavy fixed commitments and vulnerability if financing conditions worsen. Netflix internal funding capacity: $10 billion - Implied gap between spending and internally funded cash flow. Netflix obligation over next 12 months: $3 billion - Part of the argument that capital market disruption could create financial pressure. Under-25 attention shift: About a quarter of global gamers/players referenced in discussion - Generalized point about how younger cohorts are migrating to gaming ecosystems. Food delivery sampling rate: About one in four drivers - Anecdotal point raised to illustrate trust and quality concerns in delivery services. BlackBerry market share: 70% - Example of how dominant tech platforms can collapse quickly when consumer behavior changes. Apple privacy fee example: $100 a year - Hypothetical price discussed for consumers to opt out of data tracking. Pandora/Spotify freemium model: Free tier plus paid no-ads tier - Used to explain how platforms monetize attention while offering entry-level access. Ad-driven business exposure in recession: Top line down 10%, EBITDA down 20%, EPS down 50% - Illustrative stress scenario showing how fixed-cost, ad-funded companies can deteriorate quickly in a downturn.

Pivotal Quotes: "I think that they're late." — Laura Martin: Her core thesis that antitrust regulators are responding to an outdated market structure. "The thing that's going to get big based on time, consumer time, will get ignored till it's really, really big and hurtful." — Laura Martin: On how gaming and esports may overtake current platform concerns before regulators notice. "What's the thing move fast and break things, but the government is the exact opposite of that." — Brian Sullivan: A concise explanation of why government enforcement lags fast-changing tech markets.

Implications: Listeners should expect tougher scrutiny of data use, more competition for consumer attention from gaming and streaming, and growing pressure on ad-supported platforms. The winners will likely be firms with first-party data, strong clusters, and business models resilient to churn and regulation.

🔓 Sign Up for Unlimited Episode Search

About Two Think Minimum

Podcast of the Technology Policy Institute of Was…

View all episodes from Two Think Minimum