The Wan Show
The Wan Show

I'm Siding With Apple - WAN Show May 10, 2024

Start your day on the right foot with AG1 at http://drinkAG1.com/WANshow Save 10% and get Free Shipping with Ridge by using the code WAN at https://www.ridge.com/wan Get a 15-day free trial for unlimited backup at https://www.backblaze.com/landing/podcast-wan.html Get 20% off Savage Jerky with code

Featured Speakers

Linus Tech Tips Host

Topics Discussed

Episode Summary

Executive Summary: The episode centered on Apple’s M4 iPad Pro ad controversy, with the hosts defending the intent while acknowledging why artists were upset. They then examined Microsoft’s studio closures and incentives in Game Pass economics, Nintendo’s next Switch rumors and naming, Sony’s renewed Helldivers 2 PSN backlash, plus handheld PC, Intel CPU instability, and broader industry shifts toward AI, subscriptions, and smaller dev/publisher models.

Main Topics: Apple M4 iPad Pro ad controversy (Priority: 5/5): The hosts debated whether Apple’s hydraulic-press ad was tone-deaf or simply a clear metaphor for consolidation of creative tools into one device. Linus strongly argued the outrage was manufactured and that the ad’s intent was obvious, while acknowledging the artistic community’s sensitivity around AI and replacement narratives. Microsoft game studio closures and Game Pass economics (Priority: 5/5): The discussion focused on Microsoft closing Tango Gameworks and Arkane Austin, the tension between rewarding successful games and centralized subscription economics, and the idea that acquisitions can be treated as disposable assets if they don’t immediately improve the balance sheet or strategic goals. Sony’s Helldivers 2 PSN reversal and region lock backlash (Priority: 5/5): They covered Sony backing away from the PSN login requirement after backlash, but leaving the regional availability problems intact or worsened. The hosts used it as an example of Sony failing to learn from controversy and mishandling global accessibility. Nintendo Switch successor speculation (Priority: 4/5): The show discussed rumored specs for the Switch successor, possible launch timing, and potential names. They compared Nintendo’s naming history and argued that whatever it is called, it will likely continue Nintendo’s focus on experience over raw hardware. Handheld PC refreshes: ROG Ally X and Steam Deck comparisons (Priority: 4/5): The hosts reviewed leaks and details about the ROG Ally X, battery, RAM, storage, and repairability, contrasting it with Steam Deck’s more console-like refresh cycle and software ecosystem. They also discussed why Steam Deck is less central in modern handheld-PC comparisons. AI, legal workflows, and software platform shifts (Priority: 4/5): They considered how AI/machine learning could become mandatory in law and other professions for competitiveness, while also warning about hallucinations, misuse, and the broader trend of platforms training on user content without consent, as seen in the Stack Overflow backlash. Industry behavior, jokes, and public perception (Priority: 3/5): A recurring meta-topic was how internet audiences increasingly misread jokes, titles, and marketing, forcing creators and companies to be more careful. They also discussed hiring, PIPs, and the importance of timely feedback and clear expectations in management.

Key Arguments: Apple’s ad was a metaphor for device consolidation, not an attack on human creativity; outrage was amplified by current anxiety around AI replacing artists. People are not upset because the iPad doesn’t literally replace pianos or paint; they are reacting to a broader cultural wound around technological displacement. Microsoft’s closures show the downside of treating studios as disposable units within a subscription revenue pool rather than individually accountable creative teams. Subscription models can help smaller studios, but only if the internal metrics actually reward successful niche games instead of chasing giant headline titles. Sony’s PSN reversal addressed only part of the complaint; regional lockouts and buying restrictions remain the real consumer harm. Nintendo will likely continue prioritizing user experience, backward compatibility, and ecosystem design over raw hardware competition. AI will become increasingly embedded in professional workflows, especially for precedent search and large-scale information retrieval, because it improves competitiveness even if it isn’t perfect. User-generated content platforms and services are increasingly willing to monetize community contributions for AI training, which triggers backlash when done without consent. Creators and companies need to be more precise with humor and titles because online audiences increasingly interpret them literally and in bad faith.

Data Points: Apple M4 efficiency cores: 2 additional efficiency cores - The new M4 chip was described as broadly similar to M3 but with two extra efficiency cores. Apple M4 memory bandwidth increase: 20% - Apple’s M4 reportedly improves memory bandwidth versus the prior generation. Geekbench single-core result: beats Intel Core i9-14900KS - Benchmarks were cited to show M4’s strong single-core performance. iPad Pro thinness: Not numerically specified; described as “crazy thin” - The iPad Pro’s extreme thinness was highlighted as part of the marketing focus. Tango Gameworks closure: 1 studio - Microsoft closed Tango Gameworks, creator of Hi-Fi Rush. Arkane Austin closure: 1 studio - Microsoft also closed Arkane Austin, impacting Prey/Redfall development. PSN-affected regions: 180 territories - Helldivers 2 was reportedly removed from sale in 180 Steam-recognized territories after the PSN controversy. ROG Ally X battery claim: at least 3 hours - Asus suggested the new handheld would deliver at least three hours on intensive games. ROG Ally X RAM: more than 16 GB - The Ally X is expected to exceed the original model’s 16 GB RAM. ROG Ally X storage slot: M.2 2280 - The revised handheld reportedly upgrades from a 2230 slot to a larger 2280 SSD form factor. Steam Deck launch year: 2022 - The hosts noted the Steam Deck has been on the market for a few years and compared its lifecycle to newer handhelds. Android find network scale: 1 billion+ devices - Google’s Find My Device expansion was described as leveraging a billion-plus-device network. Backblaze retention/history: 1 year free - The sponsor spot mentioned extended retention history available at no additional cost. Whatnot charity inventory: Multiple items - They listed several charity stream leftovers for sale, including an Elgato bundle, Corsair case, Lenovo-related items, and water bottles. BOINC placement: 5th place - The show mentioned being in fifth place in the BOINC pentathlon and needing more power. Animal Well reviews: 97% positive - They celebrated Big Mode’s first published title receiving overwhelmingly positive Steam reviews. Animal Well review count: 1,834 reviews - Used as evidence of the strong launch performance for Animal Well. Animal Well file size: 33–40 MB - The game was noted as extremely small, with reported install size around the mid-30 megabytes. Staff meeting warning: PIPs and feedback should not be surprises - They stressed that performance issues should be communicated early and clearly before formal action. Divorce-rate analogy: ~40–50% first marriages; ~60–67% second marriages - Used as an analogy for why some working relationships fail and need management or separation.

Pivotal Quotes: "I think the cold hard truth is that Apple recognizes that this is a storm in a teacup." — Linus: Defense of Apple’s iPad Pro hydraulic-press advertisement and why the backlash was overstated. "Microsoft needed smaller games that give us prestige and awards." — Matt Booty (referenced): Quoted in discussion of Microsoft closing studios shortly after praising games like Hi-Fi Rush. "The real point... is that subscription services are going to want games that sell the subscription service." — Linus: Explanation of how Game Pass-style incentives can distort studio priorities and funding decisions.

Implications: Expect more friction between creators, platforms, and audiences over AI, monetization, and symbolism. Subscription economics may keep pressuring studios toward big bets, while handhelds and Nintendo’s next console keep pushing toward experience-first design.

🔓 Sign Up for Unlimited Episode Search

About The Wan Show

Every week Linus and Luke discuss the most current happenings in the technology universe.

View all episodes from The Wan Show