Episode Summary
Executive Summary: The episode opens with tech-news banter on Google’s rumored AR headset and Peloton’s collapse, then pivots to a deep interview with David Friedberg about Canna, a beverage-printing device that uses cartridges of compounds to create drinks on demand. The hosts frame it as a potential new compute platform, a supply-chain disruption, and a long-term hardware moonshot with environmental and consumer-brand implications.
Main Topics: Google’s AR/VR headset ambitions (Priority: 5/5): Jason and the host discuss Google’s reported Project Iris/Starline efforts, comparing them with Apple and Meta. They argue Google has real advantages in maps, local data, and Android’s app ecosystem, but still trails the leaders in consumer hardware execution. Peloton’s demand collapse and cost cuts (Priority: 5/5): The conversation covers Peloton’s market-cap decline, production halt reports, layoffs, and management mistakes amid post-pandemic normalization. The hosts debate whether the company misread demand, burned too much cash, and should be acquired by a larger platform company. Hardware as a difficult platform shift (Priority: 4/5): They reflect on the difficulty of making new compute platforms succeed, from headsets to ambient computing and voice assistants. The point is that technical capability alone is not enough; users need a compelling daily-use case and hardware that is comfortable, cool, light, and reliable. Canna/Cana: beverage printing as a new industry (Priority: 5/5): David Friedberg introduces his startup, a device that stores compound cartridges and uses tap water plus flavor, sugar, and alcohol cartridges to print beverages like coffee, tea, wine, soda, and hard seltzer. He argues the model can localize beverage production and radically simplify supply chains. Production Board’s thesis and structure (Priority: 4/5): Friedberg explains that The Production Board is a balance-sheet company that funds long-term technical moonshots with patient capital, focusing on R&D before forming startups. He contrasts this with traditional VC, arguing the model reduces short-term incentives and improves technical honesty. Long-tail consumer brands and creator economy (Priority: 4/5): Canna is framed as an app-store-like platform for drinks, where creators or influencers can launch custom beverages without manufacturing or retail distribution. The hosts see this as a natural extension of long-tail content and creator monetization into consumables. Environmental and industrial disruption (Priority: 5/5): The interview emphasizes the waste in beverage manufacturing—water use, packaging, trucking, shelving, and refrigeration—and suggests Canna could reduce emissions, packaging waste, and land use. The hosts acknowledge the disruptive implications for agriculture, logistics, retail, and beverage jobs.
Key Arguments: Google cannot be dismissed in AR/VR because it has maps, local data, Android developers, and work-focused product opportunities. The likely killer app for headsets is not gaming alone, but persistent daily-use communication and conferencing. Peloton’s collapse likely reflects overexpansion and a failure to anticipate post-pandemic demand normalization, not just bad luck. Companies should raise capital when markets are hot; Peloton may have missed its chance to secure a larger war chest. The Production Board can pursue moonshots better than traditional VCs because it has patient capital and no fund-marketing pressure. Beverages are mostly water; shipping all that water around the world is inefficient and environmentally costly. A small set of molecular compounds can recreate many beverages, enabling on-demand local production and infinite product variety. Canna could become a platform for creator-led brands, similar to YouTube or app stores, where users can launch and monetize drinks without traditional manufacturing. Hardware adoption hinges on precision, reliability, cooling, weight, and comfort; beverage printing is technically hard because tiny dosing errors change taste. The long-term upside is a major reduction in packaging, trucking, and waste, plus more personalized beverages at lower cost.
Data Points: Google headset ship year: 2024 - Reported target for Project Iris and Project Starline in the AR/VR discussion Peloton peak market cap: $46.7 billion - Referenced as the pandemic-era peak valuation Peloton market cap at time of discussion: under $8 billion - Current valuation after the selloff Peloton price-to-sales ratio: 1.85x - Last 12-month sales multiple cited during the stock discussion Peloton cash balance: $924 million - Quickly mentioned as last-quarter cash on hand Peloton last-quarter burn: $376 million - Used to estimate runway and financing pressure Canna investment to date: over $30 million - Friedberg says the project has already required significant R&D investment The Production Board capital raised: about $300 million - Raised from Alphabet, Bill Gates-associated capital, BlackRock, and others Canna cartridge compounds: about 80 - The machine’s flavor/compound cartridge is described as containing roughly 80 compounds Red wine compounds needed in the research example: 27 - A cited study found a red wine could be recreated using 27 compounds Consumers’ beverage spending: $2.3 trillion per year - Estimate for bottled and canned beverages globally Beer share of beverage spending: about half - Friedberg says roughly half of the $2.3T market is beer and wine, half coffee/tea/juice/soda Orange juice water input: 40 liters of water per liter of OJ - Used to illustrate agricultural inefficiency Wine water input: 600 liters of water - Amount of water used to produce grapes for a bottle of wine Beverage bottle/can sales: 1 million per minute - From the Cana vision page on beverage waste Recycling rate: 20% - Only 20% of beverage bottles and cans are recycled, per the vision page Global beverage land use: 121 million acres - Cited as annual land use tied to beverage production Global beverage water use: 300 trillion liters - Cited on the Cana vision page Global beverage CO2: 543 million metric tons - Cited as emissions from shipping beverages globally
Pivotal Quotes: "If this is the next big compute platform, we went from Desktops to mobile. And now we have this one." — Jason/host: Framing AR/VR headsets as a major platform shift "The killer app is going to be whatever keeps this on your face all day." — Jason/host: Discussion of what will drive headset adoption "Why don’t we distribute the manufacturing of beverages and put a beverage printer in every home and then ship the 1% that you need to differentiate water into nearly any other beverage?" — David Friedberg: Core thesis behind Canna/Cana
Implications: If Canna works, beverage manufacturing could shift from centralized bottling and distribution to home-based, on-demand production. That would pressure incumbents, create new creator brands, and reduce packaging and transport waste. It also signals how deep-tech startups are increasingly targeting physical-world systems, not just software.
About This Week in Startups
Jason Calacanis covers startups, tech, markets, media, and all the hottest topics in business and technology. He also interviews the world’s greatest founders, operators, investors, and innovators.